Download Client
Account Login
Membership Information
Download game manual
Quick Start Guide
Check the guild rankings
Check the leaderboards

These are busy, and exciting, times around the offices here as we keep up with the current content push there are also a few important announcements just around the corner, that didn’t quite make the cut for the deadline on this text.
So this month we will take a look at more detail into the schedule for the next few months, mention some new things, and not mention some more…so what does all that mean you can expect to see over the next few months?
The end of this month finds us right in the middle of the deployment push. Lots of new content being released and the proverbial ton of updates, tweaks and adjustments that are either already on the test server, on their way to live, on their way to the test server, or in the final phases of internal testing.
With the latest recruitment drive almost done, (although we are still looking for a few key roles at the time of writing this letter, check out the job section of the website for details!) we now have a lot of new faces on the project, and a great new live producer in Per Storløkken (who some of you have already noticed has been lurking with intent on the test server forums), all of whom are putting a lot of energy into ensuring we keep improving and adding to the game.
We are very excited to see that everyone is enjoying the new content, and looking forward to the rest of this current content push. It really is a lot of new additions and changes that we have stocked up while the Dreamworld update was being deployed. The great part for us here now, is that with the majority of the technical integrations done, we can now focus again on the content delivery, so this will be a very, very, busy year for the game.
So let’s start with an update of the schedule, as always bear in mind that some of this will invariably be subject to change, and there are also a few additional important things to slot in that haven’t been mentioned yet…so let’s take a look at the current slate, because it includes a few of those new bells and whistles that will be added over the next few updates.
This version is currently on the test server, and is in the final phases of being prepared for the live servers.
This version is going through internal testing at the moment and should move to the test server pretty soon after the current version there graduates to the live servers!
Then we also have the new PVP server ruleset as well to come during the summer.
Blood and Glory PvP Server ruleset – The new PvP server ruleset will go live at some point amongst these updates. We haven’t set a final date yet for the live release as it isn’t specifically linked to any of the above.
To be honest that would be a lot on our plate even under normal circumstances, but we have not stopped there, and the team have even more on their plate right now…
This is where we get to the stuff we can’t quite talk about just yet…yes, a little teasing I know, but trust us, it is far more frustrating not being able to talk about what is coming just yet. These will be important updates, with two new and important elements incoming. We were just a little shy of announcing things as this letter had to be written unfortunately. There are important events in the world of the great barbarian this fall, and you can be sure that we will be a part of that!
So there you have it, a fairly packed schedule ahead for the game over the rest of the year. With both new content and some further tech improvements upcoming we aim to keep things interesting for those who walk the dangerous lands of Hyboria.
See you out there